/* * nvbio * Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the NVIDIA CORPORATION nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /// ///\file locate.h /// #pragma once #include #include #include namespace nvbio { namespace bowtie2 { namespace cuda { template struct BaseScoringPipelineState; template struct BestApproxScoringPipelineState; ///@addtogroup nvBowtie ///@{ /// \defgroup Locate /// /// The functions in this module implement a pipeline stage in which all the previously selected hits (\ref Select) /// locations are converted from Suffix Array coordinates to linear genome coordinates. /// In terms of inputs and outputs, this stage takes the HitQueues::seed and HitQueues::loc fields, and rewrite /// the HitQueues::loc field with the linear value. /// /// \b inputs: /// - HitQueues::seed /// - HitQueues::loc /// /// \b outputs: /// - HitQueues::loc /// ///@addtogroup Locate ///@{ /// /// Locate the SA row of the the hits in the HitQueues. /// Since the input might have been sorted to gather locality, the entries /// in the HitQueues are now specified by an index (idx_queue). /// This function reads HitQueues::seed and HitQueues::loc fields and rewrites /// the HitQueues::loc field. /// template void locate( const BatchType read_batch, const FMType fmi, const rFMType rfmi, const uint32 in_count, const uint32* idx_queue, HitQueuesDeviceView hits, const ParamsPOD params); /// /// Locate the SA row of the the hits in the HitQueues. /// Since the input might have been sorted to gather locality, the entries /// in the HitQueues are now specified by an index (idx_queue). /// This function reads HitQueues::seed and HitQueues::loc fields and writes /// the HitQueues::loc and HitQueues::ssa fields with temporary values that /// can be later consumed by locate_lookup. /// template void locate_init( const BatchType read_batch, const FMType fmi, const rFMType rfmi, const uint32 in_count, const uint32* idx_queue, HitQueuesDeviceView hits, const ParamsPOD params); /// /// Locate the SA row of the the hits in the HitQueues. /// Since the input might have been sorted to gather locality, the entries /// in the HitQueues are now specified by an index (idx_queue). /// This function reads HitQueues::seed, HitQueues::loc and HitQueues::ssa fields /// (which must have been previously produced by a call to locate_init) and rewrites /// the HitQueues::loc field with the final linear coordinate value. /// template void locate_lookup( const BatchType read_batch, const FMType fmi, const rFMType rfmi, const uint32 in_count, const uint32* idx_queue, HitQueuesDeviceView hits, const ParamsPOD params); /// /// Locate the SA row of the the hits in the HitQueues. /// This function reads HitQueues::seed and HitQueues::loc fields and writes /// the HitQueues::loc and HitQueues::ssa fields with temporary values that /// can be later consumed by locate_lookup. /// template void locate_init( const BaseScoringPipelineState& pipeline, const ParamsPOD params); /// /// Locate the SA row of the the hits in the HitQueues. /// This function reads HitQueues::seed, HitQueues::loc and HitQueues::ssa fields /// (which must have been previously produced by a call to locate_init) and rewrites /// the HitQueues::loc field with the final linear coordinate value. /// template void locate_lookup( const BaseScoringPipelineState& pipeline, const ParamsPOD params); /// /// mark seeds straddling the reference boundaries. /// template void mark_straddling( const uint32 in_count, const uint32* idx_queue, const uint32 reference_count, const index_iterator reference_index, HitQueuesDeviceView hits, flags_iterator flags, const ParamsPOD params); ///@} // group Locate ///@} // group nvBowtie } // namespace cuda } // namespace bowtie2 } // namespace nvbio #include