reduce.cu 3.6 KB

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  1. /*
  2. * nvbio
  3. * Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the NVIDIA CORPORATION nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  17. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. ///
  28. ///\file reduce.cu
  29. ///
  30. #include <nvBowtie/bowtie2/cuda/reduce.h>
  31. #include <nvBowtie/bowtie2/cuda/reduce_impl.h>
  32. #include <nvBowtie/bowtie2/cuda/params.h>
  33. #include <nvBowtie/bowtie2/cuda/pipeline_states.h>
  34. namespace nvbio {
  35. namespace bowtie2 {
  36. namespace cuda {
  37. ///
  38. /// Reduce the scores associated to each read in the scoring queue to find the best 2 alignments.
  39. ///
  40. void score_reduce(
  41. const ReduceBestApproxContext context,
  42. const BestApproxScoringPipelineState<EditDistanceScoringScheme>& pipeline,
  43. const ParamsPOD& params)
  44. {
  45. score_reduce_t( context, pipeline, params );
  46. }
  47. ///
  48. /// Reduce the scores associated to each read in the scoring queue to find the best 2 alignments.
  49. ///
  50. void score_reduce(
  51. const ReduceBestApproxContext context,
  52. const BestApproxScoringPipelineState<SmithWatermanScoringScheme<> >& pipeline,
  53. const ParamsPOD& params)
  54. {
  55. score_reduce_t( context, pipeline, params );
  56. }
  57. ///
  58. /// Reduce the scores associated to each paired-end read in the scoring queue to find the best 2 alignments.
  59. ///
  60. void score_reduce_paired(
  61. const ReduceBestApproxContext context,
  62. const BestApproxScoringPipelineState<EditDistanceScoringScheme>& pipeline,
  63. const ParamsPOD& params)
  64. {
  65. score_reduce_paired_t( context, pipeline, params );
  66. }
  67. ///
  68. /// Reduce the scores associated to each paired-end read in the scoring queue to find the best 2 alignments.
  69. ///
  70. void score_reduce_paired(
  71. const ReduceBestApproxContext context,
  72. const BestApproxScoringPipelineState<SmithWatermanScoringScheme<> >& pipeline,
  73. const ParamsPOD& params)
  74. {
  75. score_reduce_paired_t( context, pipeline, params );
  76. }
  77. } // namespace cuda
  78. } // namespace bowtie2
  79. } // namespace nvbio