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- /*
- * nvbio
- * Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the NVIDIA CORPORATION nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- ///
- ///\file select.h
- ///
- #pragma once
- #include <nvBowtie/bowtie2/cuda/defs.h>
- #include <nvBowtie/bowtie2/cuda/seed_hit.h>
- #include <nvBowtie/bowtie2/cuda/seed_hit_deque_array.h>
- #include <nvBowtie/bowtie2/cuda/scoring_queues.h>
- #include <nvBowtie/bowtie2/cuda/params.h>
- #include <nvbio/basic/cuda/pingpong_queues.h>
- #include <nvbio/io/alignments.h>
- namespace nvbio {
- namespace bowtie2 {
- namespace cuda {
- template <typename ScoringScheme> struct BaseScoringPipelineState;
- template <typename ScoringScheme> struct BestApproxScoringPipelineState;
- ///@addtogroup nvBowtie
- ///@{
- /// \defgroup Select
- ///
- /// The functions in this module implement a pipeline stage in which, for all the active reads in the
- /// \ref ScoringQueues, a group of seed hits is selected for a new round of \ref Scoring.
- /// In terms of inputs and outputs, this stage takes the set of input ScoringQueues::active_reads, and
- /// fills the ScoringQueues::hits with a new set of hits, writing the HitQueues::read_id, HitQueues::seed,
- /// and HitQueues::loc fields. The hits' location specified by the HitQueues::loc field is expressed in
- /// Suffix Array coordinates.
- /// Finally, this stage is also responsible for producing a new set of ScoringQueues::active_reads.
- ///
- /// \b inputs:
- /// - SeedHitDequeArray
- /// - ScoringQueues::active_reads
- ///
- /// \b outputs:
- /// - SeedHitDequeArray
- /// - ScoringQueues::active_reads
- /// - HitQueues::read_id
- /// - HitQueues::seed
- /// - HitQueues::loc
- ///
- ///@addtogroup Select
- ///@{
- ///
- /// Initialize the hit-selection pipeline
- ///
- void select_init(
- const uint32 count,
- const char* read_names,
- const uint32* read_names_idx,
- const SeedHitDequeArrayDeviceView hits,
- uint32* trys,
- uint32* rseeds,
- const ParamsPOD params);
- ///
- /// Initialize the hit-selection pipeline
- ///
- void select_init(BestApproxScoringPipelineState<EditDistanceScoringScheme>& pipeline, const ParamsPOD& params);
- ///
- /// Initialize the hit-selection pipeline
- ///
- void select_init(BestApproxScoringPipelineState<SmithWatermanScoringScheme<> >& pipeline, const ParamsPOD& params);
- ///
- /// a context class for the select_kernel
- ///
- struct SelectBestApproxContext
- {
- // constructor
- //
- // \param trys the per-read vector of extension trys
- //
- SelectBestApproxContext(uint32* trys) : m_trys( trys ) {}
- // stopping function
- //
- // \return true iff we can stop the hit selection process
- //
- NVBIO_FORCEINLINE NVBIO_DEVICE
- bool stop(const uint32 read_id) const { return m_trys[ read_id ] == 0; }
- private:
- uint32* m_trys;
- };
- ///
- /// select next hit extensions from the top seed ranges
- ///
- __global__
- void select_n_from_top_range_kernel(
- const uint32 begin,
- const uint32 count,
- const uint32 n_reads,
- const SeedHit* hit_data,
- const uint32* hit_range_scan,
- uint32* loc_queue,
- uint32* seed_queue,
- uint32* read_info);
- ///
- /// Prepare for a round of seed extension by selecting the next SA row from each
- /// of the seed-hit deque arrays (SeedHitDequeArray) bound to the active-reads in
- /// the scoring queues (ScoringQueues::active_reads).
- ///
- void select(
- const SelectBestApproxContext context,
- const BestApproxScoringPipelineState<EditDistanceScoringScheme>& pipeline,
- const ParamsPOD params);
- ///
- /// Prepare for a round of seed extension by selecting the next SA row from each
- /// of the seed-hit deque arrays (SeedHitDequeArray) bound to the active-reads in
- /// the scoring queues (ScoringQueues::active_reads).
- ///
- void select(
- const SelectBestApproxContext context,
- const BestApproxScoringPipelineState<SmithWatermanScoringScheme<> >& pipeline,
- const ParamsPOD params);
- ///
- /// Select next hit extensions for all-mapping
- ///
- void select_all(
- const uint64 begin,
- const uint32 count,
- const uint32 n_reads,
- const uint32 n_hit_ranges,
- const uint64 n_hits,
- const SeedHitDequeArrayDeviceView hits,
- const uint32* hit_count_scan,
- const uint64* hit_range_scan,
- HitQueuesDeviceView scoring_queues);
- ///@} // group Select
- ///@} // group nvBowtie
- } // namespace cuda
- } // namespace bowtie2
- } // namespace nvbio
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