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- /*
- * Copyright (c) 2013, Willow Garage, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the Willow Garage, Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- */
- /**
- * @author David Lu!!
- * Test harness for ObstacleLayer for Costmap2D
- */
- #include <costmap_2d/costmap_2d.h>
- #include <costmap_2d/layered_costmap.h>
- #include <costmap_2d/observation_buffer.h>
- #include <costmap_2d/testing_helper.h>
- #include <set>
- #include <gtest/gtest.h>
- using namespace costmap_2d;
- /*
- * For reference, the static map looks like this:
- *
- * 0 0 0 0 0 0 0 254 254 254
- *
- * 0 0 0 0 0 0 0 254 254 254
- *
- * 0 0 0 254 254 254 0 0 0 0
- *
- * 0 0 0 0 0 0 0 0 0 0
- *
- * 0 0 0 0 0 0 0 0 0 0
- *
- * 0 0 0 0 254 0 0 254 254 254
- *
- * 0 0 0 0 254 0 0 254 254 254
- *
- * 0 0 0 0 0 0 0 254 254 254
- *
- * 0 0 0 0 0 0 0 0 0 0
- *
- * 0 0 0 0 0 0 0 0 0 0
- *
- * upper left is 0,0, lower right is 9,9
- */
- /**
- * Test for ray tracing free space
- */
- TEST(costmap, testRaytracing){
- tf2_ros::Buffer tf;
- LayeredCostmap layers("frame", false, false); // Not rolling window, not tracking unknown
- addStaticLayer(layers, tf); // This adds the static map
- ObstacleLayer* olayer = addObstacleLayer(layers, tf);
-
- // Add a point at 0, 0, 0
- addObservation(olayer, 0.0, 0.0, MAX_Z/2, 0, 0, MAX_Z/2);
- // This actually puts the LETHAL (254) point in the costmap at (0,0)
- layers.updateMap(0,0,0); // 0, 0, 0 is robot pose
- //printMap(*(layers.getCostmap()));
-
- int lethal_count = countValues(*(layers.getCostmap()), LETHAL_OBSTACLE);
- // We expect just one obstacle to be added (20 in static map)
- ASSERT_EQ(lethal_count, 21);
- }
- /**
- * Test for ray tracing free space
- */
- TEST(costmap, testRaytracing2){
- tf2_ros::Buffer tf;
- LayeredCostmap layers("frame", false, false);
- addStaticLayer(layers, tf);
- ObstacleLayer* olayer = addObstacleLayer(layers, tf);
- //If we print map now, it is 10x10 all value 0
- //printMap(*(layers.getCostmap()));
- // Update will fill in the costmap with the static map
- layers.updateMap(0,0,0);
- //If we print the map now, we get the static map
- //printMap(*(layers.getCostmap()));
- // Static map has 20 LETHAL cells (see diagram above)
- int obs_before = countValues(*(layers.getCostmap()), LETHAL_OBSTACLE);
- ASSERT_EQ(obs_before, 20);
- // The sensor origin will be <0,0>. So if we add an obstacle at 9,9,
- // we would expect cells <0, 0> thru <8, 8> to be traced through
- // however the static map is not cleared by obstacle layer
- addObservation(olayer, 9.5, 9.5, MAX_Z/2, 0.5, 0.5, MAX_Z/2);
- layers.updateMap(0, 0, 0);
- // If we print map now, we have static map + <9,9> is LETHAL
- //printMap(*(layers.getCostmap()));
- int obs_after = countValues(*(layers.getCostmap()), LETHAL_OBSTACLE);
- // Change from previous test:
- // No obstacles from the static map will be cleared, so the
- // net change is +1.
- ASSERT_EQ(obs_after, obs_before + 1);
- // Fill in the diagonal, <7,7> and <9,9> already filled in, <0,0> is robot
- for(int i = 0; i < olayer->getSizeInCellsY(); ++i)
- {
- olayer->setCost(i, i, LETHAL_OBSTACLE);
- }
- // This will updateBounds, which will raytrace the static observation added
- // above, thus clearing out the diagonal again!
- layers.updateMap(0, 0, 0);
- // Map now has diagonal except <0,0> filled with LETHAL (254)
- //printMap(*(layers.getCostmap()));
- int with_static = countValues(*(layers.getCostmap()), LETHAL_OBSTACLE);
- // Should thus be the same
- ASSERT_EQ(with_static, obs_after);
- // If 21 are filled, 79 should be free
- ASSERT_EQ(79, countValues(*(layers.getCostmap()), costmap_2d::FREE_SPACE));
- }
- /**
- * Test for wave interference
- */
- TEST(costmap, testWaveInterference){
- tf2_ros::Buffer tf;
- // Start with an empty map, no rolling window, tracking unknown
- LayeredCostmap layers("frame", false, true);
- layers.resizeMap(10, 10, 1, 0, 0);
- ObstacleLayer* olayer = addObstacleLayer(layers, tf);
- // If we print map now, it is 10x10, all cells are 255 (NO_INFORMATION)
- //printMap(*(layers.getCostmap()));
- // Lay out 3 obstacles in a line - along the diagonal, separated by a cell.
- addObservation(olayer, 3.0, 3.0, MAX_Z);
- addObservation(olayer, 5.0, 5.0, MAX_Z);
- addObservation(olayer, 7.0, 7.0, MAX_Z);
- layers.updateMap(0,0,0);
- Costmap2D* costmap = layers.getCostmap();
- // 3 obstacle cells are filled, <1,1>,<2,2>,<4,4> and <6,6> are now free
- // <0,0> is footprint and is free
- //printMap(*costmap);
- ASSERT_EQ(3, countValues(*costmap, costmap_2d::LETHAL_OBSTACLE));
- ASSERT_EQ(92, countValues(*costmap, costmap_2d::NO_INFORMATION));
- ASSERT_EQ(5, countValues(*costmap, costmap_2d::FREE_SPACE));
- }
- /**
- * Make sure we ignore points outside of our z threshold
- */
- TEST(costmap, testZThreshold){
- tf2_ros::Buffer tf;
- // Start with an empty map
- LayeredCostmap layers("frame", false, true);
- layers.resizeMap(10, 10, 1, 0, 0);
- ObstacleLayer* olayer = addObstacleLayer(layers, tf);
- // A point cloud with 2 points falling in a cell with a non-lethal cost
- addObservation(olayer, 0.0, 5.0, 0.4);
- addObservation(olayer, 1.0, 5.0, 2.2);
- layers.updateMap(0,0,0);
- Costmap2D* costmap = layers.getCostmap();
- ASSERT_EQ(countValues(*costmap, costmap_2d::LETHAL_OBSTACLE), 1);
- }
- /**
- * Verify that dynamic obstacles are added
- */
- TEST(costmap, testDynamicObstacles){
- tf2_ros::Buffer tf;
- LayeredCostmap layers("frame", false, false);
- addStaticLayer(layers, tf);
- ObstacleLayer* olayer = addObstacleLayer(layers, tf);
- // Add a point cloud and verify its insertion. There should be only one new one
- addObservation(olayer, 0.0, 0.0);
- addObservation(olayer, 0.0, 0.0);
- addObservation(olayer, 0.0, 0.0);
- layers.updateMap(0,0,0);
- Costmap2D* costmap = layers.getCostmap();
- // Should now have 1 insertion and no deletions
- ASSERT_EQ(countValues(*costmap, costmap_2d::LETHAL_OBSTACLE), 21);
- // Repeating the call - we should see no insertions or deletions
- ASSERT_EQ(countValues(*costmap, costmap_2d::LETHAL_OBSTACLE), 21);
- }
- /**
- * Verify that if we add a point that is already a static obstacle we do not end up with a new ostacle
- */
- TEST(costmap, testMultipleAdditions){
- tf2_ros::Buffer tf;
- LayeredCostmap layers("frame", false, false);
- addStaticLayer(layers, tf);
- ObstacleLayer* olayer = addObstacleLayer(layers, tf);
- // A point cloud with one point that falls within an existing obstacle
- addObservation(olayer, 9.5, 0.0);
- layers.updateMap(0,0,0);
- Costmap2D* costmap = layers.getCostmap();
- //printMap(*costmap);
- ASSERT_EQ(countValues(*costmap, costmap_2d::LETHAL_OBSTACLE), 20);
- }
- int main(int argc, char** argv){
- ros::init(argc, argv, "obstacle_tests");
- testing::InitGoogleTest(&argc, argv);
- return RUN_ALL_TESTS();
- }
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