# Find the header files FIND_PATH(G2O_INCLUDE_DIR g2o/core/base_vertex.h ${G2O_ROOT}/include $ENV{G2O_ROOT}/include $ENV{G2O_ROOT} /usr/local/include /usr/include /opt/local/include /sw/local/include /sw/include /opt/ros/$ENV{ROS_DISTRO}/include NO_DEFAULT_PATH ) # Macro to unify finding both the debug and release versions of the # libraries; this is adapted from the OpenSceneGraph FIND_LIBRARY # macro. MACRO(FIND_G2O_LIBRARY MYLIBRARY MYLIBRARYNAME) FIND_LIBRARY("${MYLIBRARY}_DEBUG" NAMES "g2o_${MYLIBRARYNAME}_d" PATHS ${G2O_ROOT}/lib/Debug ${G2O_ROOT}/lib $ENV{G2O_ROOT}/lib/Debug $ENV{G2O_ROOT}/lib /opt/ros/$ENV{ROS_DISTRO}/lib NO_DEFAULT_PATH ) FIND_LIBRARY("${MYLIBRARY}_DEBUG" NAMES "g2o_${MYLIBRARYNAME}_d" PATHS ~/Library/Frameworks /Library/Frameworks /usr/local/lib /usr/local/lib64 /usr/lib /usr/lib64 /opt/local/lib /sw/local/lib /sw/lib ) FIND_LIBRARY(${MYLIBRARY} NAMES "g2o_${MYLIBRARYNAME}" PATHS ${G2O_ROOT}/lib/Release ${G2O_ROOT}/lib $ENV{G2O_ROOT}/lib/Release $ENV{G2O_ROOT}/lib /opt/ros/$ENV{ROS_DISTRO}/lib NO_DEFAULT_PATH ) FIND_LIBRARY(${MYLIBRARY} NAMES "g2o_${MYLIBRARYNAME}" PATHS ~/Library/Frameworks /Library/Frameworks /usr/local/lib /usr/local/lib64 /usr/lib /usr/lib64 /opt/local/lib /sw/local/lib /sw/lib ) IF(NOT ${MYLIBRARY}_DEBUG) IF(MYLIBRARY) SET(${MYLIBRARY}_DEBUG ${MYLIBRARY}) ENDIF(MYLIBRARY) ENDIF( NOT ${MYLIBRARY}_DEBUG) ENDMACRO(FIND_G2O_LIBRARY LIBRARY LIBRARYNAME) # Find the core elements FIND_G2O_LIBRARY(G2O_STUFF_LIBRARY stuff) FIND_G2O_LIBRARY(G2O_CORE_LIBRARY core) # Find the CLI library FIND_G2O_LIBRARY(G2O_CLI_LIBRARY cli) # Find the pluggable solvers FIND_G2O_LIBRARY(G2O_SOLVER_CHOLMOD solver_cholmod) FIND_G2O_LIBRARY(G2O_SOLVER_CSPARSE solver_csparse) FIND_G2O_LIBRARY(G2O_SOLVER_CSPARSE_EXTENSION csparse_extension) FIND_G2O_LIBRARY(G2O_SOLVER_DENSE solver_dense) FIND_G2O_LIBRARY(G2O_SOLVER_PCG solver_pcg) FIND_G2O_LIBRARY(G2O_SOLVER_SLAM2D_LINEAR solver_slam2d_linear) FIND_G2O_LIBRARY(G2O_SOLVER_STRUCTURE_ONLY solver_structure_only) FIND_G2O_LIBRARY(G2O_SOLVER_EIGEN solver_eigen) # Find the predefined types FIND_G2O_LIBRARY(G2O_TYPES_DATA types_data) FIND_G2O_LIBRARY(G2O_TYPES_ICP types_icp) FIND_G2O_LIBRARY(G2O_TYPES_SBA types_sba) FIND_G2O_LIBRARY(G2O_TYPES_SCLAM2D types_sclam2d) FIND_G2O_LIBRARY(G2O_TYPES_SIM3 types_sim3) FIND_G2O_LIBRARY(G2O_TYPES_SLAM2D types_slam2d) FIND_G2O_LIBRARY(G2O_TYPES_SLAM3D types_slam3d) FIND_G2O_LIBRARY(G2O_TYPES_SLAM3D_ADDONS types_slam3d_addons) # G2O solvers declared found if we found at least one solver SET(G2O_SOLVERS_FOUND "NO") IF(G2O_SOLVER_CHOLMOD OR G2O_SOLVER_CSPARSE OR G2O_SOLVER_DENSE OR G2O_SOLVER_PCG OR G2O_SOLVER_SLAM2D_LINEAR OR G2O_SOLVER_STRUCTURE_ONLY OR G2O_SOLVER_EIGEN) SET(G2O_SOLVERS_FOUND "YES") ENDIF(G2O_SOLVER_CHOLMOD OR G2O_SOLVER_CSPARSE OR G2O_SOLVER_DENSE OR G2O_SOLVER_PCG OR G2O_SOLVER_SLAM2D_LINEAR OR G2O_SOLVER_STRUCTURE_ONLY OR G2O_SOLVER_EIGEN) # G2O itself declared found if we found the core libraries and at least one solver SET(G2O_FOUND "NO") IF(G2O_STUFF_LIBRARY AND G2O_CORE_LIBRARY AND G2O_INCLUDE_DIR AND G2O_SOLVERS_FOUND) SET(G2O_FOUND "YES") ENDIF(G2O_STUFF_LIBRARY AND G2O_CORE_LIBRARY AND G2O_INCLUDE_DIR AND G2O_SOLVERS_FOUND)