/* * Copyright (C) 2020, Inria * GRAPHDECO research group, https://team.inria.fr/graphdeco * All rights reserved. * * This software is free for non-commercial, research and evaluation use * under the terms of the LICENSE.md file. * * For inquiries contact sibr@inria.fr and/or George.Drettakis@inria.fr */ #version 450 layout(location = 0) in vec3 inPos; layout(location = 1) in vec3 inColors; layout(location = 2) in vec2 inCoordsTex; layout(location = 3) in vec3 inNormals; layout(location = 1) out vec3 vs_colors; layout(location = 2) out vec2 vs_coordsTex; layout(location = 3) out vec3 vs_normals; void main() { vs_colors= inColors; vs_coordsTex = inCoordsTex; vs_normals = inNormals; gl_Position = vec4(inPos,1.0f); }