/* * Copyright (C) 2020, Inria * GRAPHDECO research group, https://team.inria.fr/graphdeco * All rights reserved. * * This software is free for non-commercial, research and evaluation use * under the terms of the LICENSE.md file. * * For inquiries contact sibr@inria.fr and/or George.Drettakis@inria.fr */ #version 420 layout(location = 0) out vec4 out_color; in vec3 normal_coord; void main(void) { vec3 color = vec3(normalize(normal_coord)); color = color * 0.5 + 0.5; out_color = vec4(color, 1.0); //out_color = vec4(dot(normal_coord, vec3(0.58,-0.58,0.08))); if (length(normal_coord) == 0.0) { // no normal present out_color = vec4(0.8); } }