/* * Copyright (C) 2020, Inria * GRAPHDECO research group, https://team.inria.fr/graphdeco * All rights reserved. * * This software is free for non-commercial, research and evaluation use * under the terms of the LICENSE.md file. * * For inquiries contact sibr@inria.fr and/or George.Drettakis@inria.fr */ #version 420 layout (location = 0) out vec4 fragColor; in INTERFACE { vec4 col; vec2 uv; } In ; uniform sampler2D tex; void main(){ fragColor = In.col * texture(tex, In.uv); }