normalRenderer.fp 544 B

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  1. /*
  2. * Copyright (C) 2020, Inria
  3. * GRAPHDECO research group, https://team.inria.fr/graphdeco
  4. * All rights reserved.
  5. *
  6. * This software is free for non-commercial, research and evaluation use
  7. * under the terms of the LICENSE.md file.
  8. *
  9. * For inquiries contact sibr@inria.fr and/or George.Drettakis@inria.fr
  10. */
  11. #version 420
  12. in vec3 GtoF_normal;
  13. layout(location = 0) out vec4 out_color;
  14. void main(void) {
  15. vec3 colorN=(GtoF_normal+1.0)/2.0;
  16. out_color = vec4(colorN,1.0);
  17. //out_color = fragTexCoord.x*vec4(1.0,0.0,0.0,1.0);
  18. }