number.vp 633 B

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  1. /*
  2. * Copyright (C) 2020, Inria
  3. * GRAPHDECO research group, https://team.inria.fr/graphdeco
  4. * All rights reserved.
  5. *
  6. * This software is free for non-commercial, research and evaluation use
  7. * under the terms of the LICENSE.md file.
  8. *
  9. * For inquiries contact sibr@inria.fr and/or George.Drettakis@inria.fr
  10. */
  11. #version 420
  12. uniform vec2 position;
  13. uniform vec2 scale;
  14. uniform int count;
  15. layout(location = 0) in vec3 in_vertex;
  16. out vec2 uv_coord;
  17. void main(void) {
  18. uv_coord = vec2(count+0.5, 1.0) * (in_vertex.xy * 0.5 + 0.5);
  19. gl_Position = vec4(scale * vec2(count, 1.0) * (in_vertex.xy - position) + position,0.0, 1.0);
  20. }