copy_depth.frag 624 B

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  1. /*
  2. * Copyright (C) 2020, Inria
  3. * GRAPHDECO research group, https://team.inria.fr/graphdeco
  4. * All rights reserved.
  5. *
  6. * This software is free for non-commercial, research and evaluation use
  7. * under the terms of the LICENSE.md file.
  8. *
  9. * For inquiries contact sibr@inria.fr and/or George.Drettakis@inria.fr
  10. */
  11. #version 420
  12. layout(location = 0) out vec4 out_color;
  13. layout(binding = 0) uniform sampler2D image;
  14. in vec4 texcoord;
  15. void main(void)
  16. {
  17. vec4 color = texture(image, texcoord.xy);
  18. out_color = vec4(vec3(color.r), 1.0);
  19. gl_FragDepth = color.r;
  20. //gl_FragDepth = color.r == 0? 1.0 : color.r;
  21. }