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- /*
- * Copyright (C) 2020, Inria
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
- * All rights reserved.
- *
- * This software is free for non-commercial, research and evaluation use
- * under the terms of the LICENSE.md file.
- *
- * For inquiries contact sibr@inria.fr and/or George.Drettakis@inria.fr
- */
- #version 420
- uniform vec2 position;
- uniform vec2 scale;
- uniform int count;
- layout(location = 0) in vec3 in_vertex;
- out vec2 uv_coord;
- void main(void) {
- uv_coord = vec2(count+0.5, 1.0) * (in_vertex.xy * 0.5 + 0.5);
- gl_Position = vec4(scale * vec2(count, 1.0) * (in_vertex.xy - position) + position,0.0, 1.0);
- }
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