Important: If you plan to run RocksDB in production, don't compile using default
make or make all. That will compile RocksDB in debug mode, which is much slower
than release mode.
RocksDB's library should be able to compile without any dependency installed, although we recommend installing some compression libraries (see below). We do depend on newer gcc/clang with C++20 support (GCC >= 11, Clang >= 10).
There are few options when compiling RocksDB:
[recommended] make static_lib will compile librocksdb.a, RocksDB static library. Compiles static library in release mode.
make shared_lib will compile librocksdb.so, RocksDB shared library. Compiles shared library in release mode.
make check will compile and run all the unit tests. make check will compile RocksDB in debug mode.
make all will compile our static library, and all our tools and unit tests. Our tools
depend on gflags 2.2.0 or newer. You will need to have gflags installed to run make all. This will compile RocksDB in debug mode. Don't
use binaries compiled by make all in production.
By default the binary we produce is optimized for the CPU you're compiling on
(-march=native or the equivalent). To build a binary compatible with the most
general architecture supported by your CPU and compiler, set PORTABLE=1 for
the build, but performance will suffer as many operations benefit from newer
and wider instructions. In addition to PORTABLE=0 (default) and PORTABLE=1,
it can be set to an architecture name recognized by your compiler. For example,
on 64-bit x86, a reasonable compromise is PORTABLE=haswell which supports
many or most of the available optimizations while still being compatible with
most processors made since roughly 2013.
You can link RocksDB with following compression libraries:
All our tools depend on:
make check will also check code formatting, which requires clang-format
If you wish to build the RocksJava static target, then cmake is required for building Snappy.
If you wish to run microbench (e.g, make microbench, make ribbon_bench or cmake -DWITH_BENCHMARK=1), Google benchmark >= 1.6.0 is needed.
You can do the following to install Google benchmark. These commands are copied from ./build_tools/ubuntu20_image/Dockerfile:
$ git clone --depth 1 --branch v1.7.0 https://github.com/google/benchmark.git ~/benchmark
$ cd ~/benchmark && mkdir build && cd build && cmake .. -GNinja -DCMAKE_BUILD_TYPE=Release -DBENCHMARK_ENABLE_GTEST_TESTS=0 && ninja && ninja install
Linux - Ubuntu
sudo apt-get install libgflags-dev
If this doesn't work and you're using Ubuntu, here's a nice tutorial:
(http://askubuntu.com/questions/312173/installing-gflags-12-04)sudo apt-get install libsnappy-dev.sudo apt-get install zlib1g-dev.sudo apt-get install libbz2-dev.sudo apt-get install liblz4-dev.sudo apt-get install libzstd-dev.Linux - CentOS / RHEL
Install gflags:
git clone https://github.com/gflags/gflags.git
cd gflags
git checkout v2.2.0
./configure && make && sudo make install
Notice: Once installed, please add the include path for gflags to your CPATH environment variable and the
lib path to LIBRARY_PATH. If installed with default settings, the include path will be /usr/local/include
and the lib path will be /usr/local/lib.
Install snappy:
sudo yum install snappy snappy-devel
Install zlib:
sudo yum install zlib zlib-devel
Install bzip2:
sudo yum install bzip2 bzip2-devel
Install lz4:
sudo yum install lz4-devel
Install ASAN (optional for debugging):
sudo yum install libasan
Install zstandard:
With EPEL:
sudo yum install libzstd-devel
With CentOS 8:
sudo dnf install libzstd-devel
From source:
wget https://github.com/facebook/zstd/archive/v1.1.3.tar.gz mv v1.1.3.tar.gz zstd-1.1.3.tar.gz tar zxvf zstd-1.1.3.tar.gz cd zstd-1.1.3 make && sudo make install
OS X:
xcode-select --install (or install it from XCode App's settting).xcode-select --install in your command line.brew install rocksdbFreeBSD (11.01):
You can either install RocksDB from the Ports system using cd /usr/ports/databases/rocksdb && make install, or you can follow the details below to install dependencies and compile from source code:
Install the dependencies for RocksDB:
export BATCH=YES cd /usr/ports/devel/gmake && make install cd /usr/ports/devel/gflags && make install
cd /usr/ports/archivers/snappy && make install cd /usr/ports/archivers/bzip2 && make install cd /usr/ports/archivers/liblz4 && make install cd /usr/ports/archivesrs/zstd && make install
cd /usr/ports/devel/git && make install
Install the dependencies for RocksJava (optional):
export BATCH=yes cd /usr/ports/java/openjdk7 && make install
Build RocksDB from source: cd ~ git clone https://github.com/facebook/rocksdb.git cd rocksdb gmake static_lib
Build RocksJava from source (optional): cd rocksdb export JAVA_HOME=/usr/local/openjdk7 gmake rocksdbjava
OpenBSD (6.3/-current):
As RocksDB is not available in the ports yet you have to build it on your own:
Install the dependencies for RocksDB:
pkg_add gmake gflags snappy bzip2 lz4 zstd git bash findutils gnuwatch
Build RocksDB from source:
cd ~
git clone https://github.com/facebook/rocksdb.git
cd rocksdb
gmake static_lib
Build RocksJava from source (optional):
xbase package.pkg_add -v jdk%1.8
bash
cd rocksdb
export JAVA_HOME=/usr/local/jdk-1.8.0
export PATH=$PATH:/usr/local/jdk-1.8.0/bin
gmake rocksdbjava SHA256_CMD='sha256 -q'
iOS:
TARGET_OS=IOS make static_lib. When building the project which uses rocksdb iOS library, make sure to define an important pre-processing macros: IOS_CROSS_COMPILE.Windows (Visual Studio 2017 to up):
vcpkg install rocksdb:x64-windowsAIX 6.1
Use these environment variables:
export PORTABLE=1
export CC=gcc
export AR="ar -X64"
export EXTRA_ARFLAGS=-X64
export EXTRA_CFLAGS=-maix64
export EXTRA_CXXFLAGS=-maix64
export PLATFORM_LDFLAGS="-static-libstdc++ -static-libgcc"
export LIBPATH=/opt/freeware/lib
export JAVA_HOME=/usr/java8_64
export PATH=/opt/freeware/bin:$PATH
Solaris Sparc
Use these environment variables:
export CC=gcc
export EXTRA_CFLAGS=-m64
export EXTRA_CXXFLAGS=-m64
export EXTRA_LDFLAGS=-m64
export PORTABLE=1
export PLATFORM_LDFLAGS="-static-libstdc++ -static-libgcc"