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- // Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
- // This source code is licensed under both the GPLv2 (found in the
- // COPYING file in the root directory) and Apache 2.0 License
- // (found in the LICENSE.Apache file in the root directory).
- //
- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
- #include "memory/concurrent_arena.h"
- #include <thread>
- #include "port/port.h"
- #include "util/random.h"
- namespace ROCKSDB_NAMESPACE {
- #ifdef ROCKSDB_SUPPORT_THREAD_LOCAL
- __thread size_t ConcurrentArena::tls_cpuid = 0;
- #endif
- namespace {
- // If the shard block size is too large, in the worst case, every core
- // allocates a block without populate it. If the shared block size is
- // 1MB, 64 cores will quickly allocate 64MB, and may quickly trigger a
- // flush. Cap the size instead.
- const size_t kMaxShardBlockSize = size_t{128 * 1024};
- } // namespace
- ConcurrentArena::ConcurrentArena(size_t block_size, AllocTracker* tracker,
- size_t huge_page_size)
- : shard_block_size_(std::min(kMaxShardBlockSize, block_size / 8)),
- shards_(),
- arena_(block_size, tracker, huge_page_size) {
- Fixup();
- }
- ConcurrentArena::Shard* ConcurrentArena::Repick() {
- auto shard_and_index = shards_.AccessElementAndIndex();
- #ifdef ROCKSDB_SUPPORT_THREAD_LOCAL
- // even if we are cpu 0, use a non-zero tls_cpuid so we can tell we
- // have repicked
- tls_cpuid = shard_and_index.second | shards_.Size();
- #endif
- return shard_and_index.first;
- }
- } // namespace ROCKSDB_NAMESPACE
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