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- // Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
- // This source code is licensed under both the GPLv2 (found in the
- // COPYING file in the root directory) and Apache 2.0 License
- // (found in the LICENSE.Apache file in the root directory).
- //
- // The implementation of ThreadStatus.
- //
- // Note that we make get and set access to ThreadStatusData lockless.
- // As a result, ThreadStatusData as a whole is not atomic. However,
- // we guarantee consistent ThreadStatusData all the time whenever
- // user call GetThreadList(). This consistency guarantee is done
- // by having the following constraint in the internal implementation
- // of set and get order:
- //
- // 1. When reset any information in ThreadStatusData, always start from
- // clearing up the lower-level information first.
- // 2. When setting any information in ThreadStatusData, always start from
- // setting the higher-level information.
- // 3. When returning ThreadStatusData to the user, fields are fetched from
- // higher-level to lower-level. In addition, where there's a nullptr
- // in one field, then all fields that has lower-level than that field
- // should be ignored.
- //
- // The high to low level information would be:
- // thread_id > thread_type > db > cf > operation > state
- //
- // This means user might not always get full information, but whenever
- // returned by the GetThreadList() is guaranteed to be consistent.
- #pragma once
- #include <atomic>
- #include <list>
- #include <memory>
- #include <mutex>
- #include <string>
- #include <unordered_map>
- #include <unordered_set>
- #include <vector>
- #include "rocksdb/status.h"
- #include "rocksdb/thread_status.h"
- #include "port/port.h"
- #include "util/thread_operation.h"
- namespace ROCKSDB_NAMESPACE {
- class ColumnFamilyHandle;
- // The structure that keeps constant information about a column family.
- struct ConstantColumnFamilyInfo {
- #ifdef ROCKSDB_USING_THREAD_STATUS
- public:
- ConstantColumnFamilyInfo(
- const void* _db_key,
- const std::string& _db_name,
- const std::string& _cf_name) :
- db_key(_db_key), db_name(_db_name), cf_name(_cf_name) {}
- const void* db_key;
- const std::string db_name;
- const std::string cf_name;
- #endif // ROCKSDB_USING_THREAD_STATUS
- };
- // the internal data-structure that is used to reflect the current
- // status of a thread using a set of atomic pointers.
- struct ThreadStatusData {
- #ifdef ROCKSDB_USING_THREAD_STATUS
- explicit ThreadStatusData() : enable_tracking(false) {
- thread_id.store(0);
- thread_type.store(ThreadStatus::USER);
- cf_key.store(nullptr);
- operation_type.store(ThreadStatus::OP_UNKNOWN);
- op_start_time.store(0);
- state_type.store(ThreadStatus::STATE_UNKNOWN);
- }
- // A flag to indicate whether the thread tracking is enabled
- // in the current thread. This value will be updated based on whether
- // the associated Options::enable_thread_tracking is set to true
- // in ThreadStatusUtil::SetColumnFamily().
- //
- // If set to false, then SetThreadOperation and SetThreadState
- // will be no-op.
- bool enable_tracking;
- std::atomic<uint64_t> thread_id;
- std::atomic<ThreadStatus::ThreadType> thread_type;
- std::atomic<void*> cf_key;
- std::atomic<ThreadStatus::OperationType> operation_type;
- std::atomic<uint64_t> op_start_time;
- std::atomic<ThreadStatus::OperationStage> operation_stage;
- std::atomic<uint64_t> op_properties[ThreadStatus::kNumOperationProperties];
- std::atomic<ThreadStatus::StateType> state_type;
- #endif // ROCKSDB_USING_THREAD_STATUS
- };
- // The class that stores and updates the status of the current thread
- // using a thread-local ThreadStatusData.
- //
- // In most of the case, you should use ThreadStatusUtil to update
- // the status of the current thread instead of using ThreadSatusUpdater
- // directly.
- //
- // @see ThreadStatusUtil
- class ThreadStatusUpdater {
- public:
- ThreadStatusUpdater() {}
- // Releases all ThreadStatusData of all active threads.
- virtual ~ThreadStatusUpdater() {}
- // Unregister the current thread.
- void UnregisterThread();
- // Reset the status of the current thread. This includes resetting
- // ColumnFamilyInfoKey, ThreadOperation, and ThreadState.
- void ResetThreadStatus();
- // Set the id of the current thread.
- void SetThreadID(uint64_t thread_id);
- // Register the current thread for tracking.
- void RegisterThread(ThreadStatus::ThreadType ttype, uint64_t thread_id);
- // Update the column-family info of the current thread by setting
- // its thread-local pointer of ThreadStateInfo to the correct entry.
- void SetColumnFamilyInfoKey(const void* cf_key);
- // returns the column family info key.
- const void* GetColumnFamilyInfoKey();
- // Update the thread operation of the current thread.
- void SetThreadOperation(const ThreadStatus::OperationType type);
- // The start time of the current thread operation. It is in the format
- // of micro-seconds since some fixed point in time.
- void SetOperationStartTime(const uint64_t start_time);
- // Set the "i"th property of the current operation.
- //
- // NOTE: Our practice here is to set all the thread operation properties
- // and stage before we set thread operation, and thread operation
- // will be set in std::memory_order_release. This is to ensure
- // whenever a thread operation is not OP_UNKNOWN, we will always
- // have a consistent information on its properties.
- void SetThreadOperationProperty(
- int i, uint64_t value);
- // Increase the "i"th property of the current operation with
- // the specified delta.
- void IncreaseThreadOperationProperty(
- int i, uint64_t delta);
- // Update the thread operation stage of the current thread.
- ThreadStatus::OperationStage SetThreadOperationStage(
- const ThreadStatus::OperationStage stage);
- // Clear thread operation of the current thread.
- void ClearThreadOperation();
- // Reset all thread-operation-properties to 0.
- void ClearThreadOperationProperties();
- // Update the thread state of the current thread.
- void SetThreadState(const ThreadStatus::StateType type);
- // Clear the thread state of the current thread.
- void ClearThreadState();
- // Obtain the status of all active registered threads.
- Status GetThreadList(
- std::vector<ThreadStatus>* thread_list);
- // Create an entry in the global ColumnFamilyInfo table for the
- // specified column family. This function should be called only
- // when the current thread does not hold db_mutex.
- void NewColumnFamilyInfo(
- const void* db_key, const std::string& db_name,
- const void* cf_key, const std::string& cf_name);
- // Erase all ConstantColumnFamilyInfo that is associated with the
- // specified db instance. This function should be called only when
- // the current thread does not hold db_mutex.
- void EraseDatabaseInfo(const void* db_key);
- // Erase the ConstantColumnFamilyInfo that is associated with the
- // specified ColumnFamilyData. This function should be called only
- // when the current thread does not hold db_mutex.
- void EraseColumnFamilyInfo(const void* cf_key);
- // Verifies whether the input ColumnFamilyHandles matches
- // the information stored in the current cf_info_map.
- void TEST_VerifyColumnFamilyInfoMap(
- const std::vector<ColumnFamilyHandle*>& handles,
- bool check_exist);
- protected:
- #ifdef ROCKSDB_USING_THREAD_STATUS
- // The thread-local variable for storing thread status.
- static __thread ThreadStatusData* thread_status_data_;
- // Returns the pointer to the thread status data only when the
- // thread status data is non-null and has enable_tracking == true.
- ThreadStatusData* GetLocalThreadStatus();
- // Directly returns the pointer to thread_status_data_ without
- // checking whether enabling_tracking is true of not.
- ThreadStatusData* Get() {
- return thread_status_data_;
- }
- // The mutex that protects cf_info_map and db_key_map.
- std::mutex thread_list_mutex_;
- // The current status data of all active threads.
- std::unordered_set<ThreadStatusData*> thread_data_set_;
- // A global map that keeps the column family information. It is stored
- // globally instead of inside DB is to avoid the situation where DB is
- // closing while GetThreadList function already get the pointer to its
- // CopnstantColumnFamilyInfo.
- std::unordered_map<const void*, ConstantColumnFamilyInfo> cf_info_map_;
- // A db_key to cf_key map that allows erasing elements in cf_info_map
- // associated to the same db_key faster.
- std::unordered_map<
- const void*, std::unordered_set<const void*>> db_key_map_;
- #else
- static ThreadStatusData* thread_status_data_;
- #endif // ROCKSDB_USING_THREAD_STATUS
- };
- } // namespace ROCKSDB_NAMESPACE
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